MES with your NES

UPDATED 12 Nov 2001!

I found an NES recently at the car boot sale for £2. Thought it might be a prime candidate for video circuit-bending experimentation, and it was!! Here are a few images + clips.... don't really do it justice... more + better images and video will follow, as well as more detailed info.... this is just a quick page... My plan ultimately is to devise some way of randomly/repeatedly triggering the many possible bends to create an automatic visual disruption generator for video projections... possibly sound-triggered in some way???

I have now delved deeper into the bowls of the console + messed with the sound circuits, a few nice noises were made (listen to the track "Nuclear Elf Scandal' on our mp3.com page), but the NES subsequently died! OOOOops! The moral of the story: careful about bending the actual machine itself! I've since learned that using a Game Genie is a better idea for finding weird NES sounds. (see bottom of page)


Instructions Basically, take the thing apart, take a cart apart (I used Super Mario Bros just to be classic), take the top shielding off the NES, wedge the game board securely into it's slot with half of the cartridge casing or whatever comes to hand. Randomly short out the game ROM's chip legs, see what happens! The top right row of legs produces lots of nice visual crashing, other areas make some even more exciting madness, but are more prone to freeze the game..
Please note, I'm using a PAL NES, dunno if American ones are much different, or run off AC or anything, so be careful folks, do this stuff at your own risk!!!!!! (and your NES' risk!) I won't be held responsible! My NES is 9v DC, nice + safe... but check your own stuff!!

Here, look, a tiny clip of Mario's world ending... 576k quicktime...

Here, is Cementimental's mp3.com page, on which the track Nuclear Elf Scandal can be heard. It's kind of lo-fi and minimalist/dull, but it is some semblance of a tune, and it was recorded live using only the NES which ceased to function shortly afterwards! The repetetive rythm was caused by the poor machine repeatedly resetting in a futile attempt to recieve some sensible data!

Well, some images now I suppose...


Lots of sprites turning into numbers.... wonder what these mean...?


Things get really abstrakt... sinister floating skull


stuff gets nice + angular


Total corruption.

Well, that's all for now.... more soon... these pics really don't do justice to the deranged effect of this in motion...especially if you're trying to play the game.
I've messed with 'Rad Gravity' also, pics of that soon too...

Please email me if you have any questions or comments, or especially if you give this or any other videobending a go.

I've since found that entering codes on a 'Game Genie' cheat cartridge is a better way to get weird sounds out of your NES, though I've never been able to mess up the visuals as nicely that way... check out NEStunes for a great list of music-affecting codes for various games...

If you want more technical info on the NES, or want to see DIY NES stuff done properly, check out nesdev.parodius.com - tonnes of stuff, most of it way over my head! See their "The Sounds of the 2A03" for detailed info on NES sound/music.

Right... now I need to find more cheap consoles!!!

back to the cementimental index

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